Lancer Framework Project
ROLE
Creator
DESCRIPTION
Lancer - FPS Game Framework
Using this unreal game framework provided by my university, I developed a version of Lancer, showcasing a blend of creative design and technical skills. My contributions included:
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Weapon Variety: Designed and implemented multiple weapon types, each with unique mechanics and behaviours, offering players a diverse combat experience.
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Level Design: Built a detailed level from scratch, using assets provided by the framework, to create an immersive and visually cohesive environment. The level design incorporated strategic layouts to encourage exploration and tactical gameplay.
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Grappling Hook Mechanic: Developed a dynamic grappling hook, enabling players to traverse vertical spaces and reach otherwise inaccessible areas. This mechanic added verticality and depth to gameplay.
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Grenades: Implemented functional grenades with realistic physics and effects, allowing players to use explosive tactics during combat.
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Functional Door System: Created a door system that integrated seamlessly with gameplay, featuring automatic and manual opening mechanics to enhance level interaction.
This project highlights my expertise in FPS game design, focusing on dynamic mechanics, immersive environments, and player-centric features.
YEAR
2024
GENRE
First Person Shooter
PLATFORM
Steam





