Party Game Project
ROLE
Creator
DESCRIPTION
In this Unreal Engine project, I created a party-style board game, incorporating key mechanics and systems to enhance player engagement. My contributions included:
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Basic AI Movement: Developed AI capable of navigating the game board by selecting and moving to designated spaces. The system used a pathfinding approach to simulate player-like behaviour, adding depth to gameplay.
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Dice Roll Mechanic: Implemented a functional dice roll system that determined player and AI movement. The mechanic incorporated randomness balanced by game logic to ensure fairness and strategic opportunities.
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Currency Mechanic: Designed a currency system that allowed players and AI to earn, spend, and manage resources during the game. This feature added a layer of strategy, enabling players to make tactical decisions about spending or saving.
This project highlights my ability to develop core gameplay mechanics, work with AI systems, and design interactive features that contribute to a dynamic and enjoyable gaming experience.
YEAR
2024
GENRE
Party Game
PLATFORM
Steam

